JADE — The Holy Grail Achieved
The Dawn of Sentient Machines
Jade created by Natural Records Studios, is powered by Emoshape EPU II, who is the industry’s first emotion synthesis engine that delivers high-performance machine emotion awareness.
Today, Jade’s emotional processing unit displays real-time facial emotions, listens to speech and generates a natural-language response. Jade is predominantly an Artist, eventually, she will spontaneously track human faces, detect object and more!
Jade is a state-of-the-art hyper-realistic female AVATAR allowing participants’ interaction.
“THE ARTIST OF THE FUTURE IS A TECHNOLOGIST”
Natural Records Studios is dedicated to embrace change and push the boundaries of creativity via Artificial Intelligence, Virtual Reality, 3D/CGI Designs and more with the goal of mastering creative expression.
Films have been a vital part of popular culture for about 100 years, through the years one thing remains the same, people love to empathize with the characters, more people empathize with the character more memorable the experience will be.
Today’s entertainment is moving speedily towards interactivity, like any great movies. Interactive entertainment must ultimately offer strong empathy with the characters. This is where Virtual Reality and Artificial Intelligence becomes a catalyst for tomorrow’s Cinema.
THE PRODUCTION: V3 (VICTUS VINCIMUS – VETERANS REVENGE)
V3 or (Victus Vincimus – Veterans Revenge) is a Virtual Reality, Artificial Intelligent military action, science fiction drama depicting the emotional horrors of war, the anguish of separation.
Meet Canadian Lieutenant Colonel H.H. Bishop, the Commonwealth’s most astounding scoring aviator for WWI.
Meet “Captain E. Ivory Johnson, a highly skilled young man drafted as one of the Tuskegee Red Tail Air Fighters for WWII.
Meet Bernice Dumas a reporter, Bernice is their gateway to present time, Bernice is their voice as the picturesque beauty and the embodiment of their pain and anguish.
Our heroes must survive, by all means necessary, in order for them to return to their loved ones but in vain.
The story or climax is an apocalypse based on the warriors of the past World wars, coming back from their graves disappointed with how the world they lost so much for has become, they wage a different fight against the present world dominant forces and corrupt manipulators.
The Xbox One, Sony PSVR, HTC Vive, Virtual Reality & Artificial Intelligence Film-Game is named after the movie screenplay written by Natural Records Studios and features all the characters of the original screenplay.
“The realism of the world and characters are PARAMOUNT. The visitor must interact with the character and develop a strong sense of empathy. The visitor’s usefulness and participation to the story is a must, the only way to achieve this would be via a microchip that enables an emotional response in AI.
Virtual Reality combine with an Emotional Processing Unit offers the potential to remake storytelling, from how we watch Movies and play Games”. – Francis H. Manu, Director, Natural Records Studios.
Emoshape’s EPU II is the industry’s first emotion synthesis engine. The EPU is based on Patrick Levy-Rosenthal’s Psychobiotic Evolutionary Theory extending the Ekman’s theory by using not only twelve primary emotions identified in the psycho-evolutionary theory but also pain/pleasure and frustration/satisfaction.
The groundbreaking EPU algorithms effectively enable machines to respond to stimuli in line with one of the twelve primary emotions: excite, confident, happy, trust, desire, fear, surprise, inattention, sad, regret, disgust, and anger.
The Emotion recognition classifiers achieve up to 86% accuracy on the conversation. It delivers high-performance machine emotion awareness, the EPU II family of eMCU are transforming the capabilities of Robots and AI making V3 the 1st ARTIFICIAL INTELLIGENT Film/Game.